Regardless of the length of the test, can the number of lines set for the simulator protocol. It is also possible to choose the position of the recorded section: - at the beginning of the test - at the end of the test
Thereby even very long tests of roulette strategies can be logged comfortable.
There are now two settings for the general win of a step: - on chance win: as before, a step wins when at least one chance contains the number. - on balance win: it's a win, when the balance is at least one unit more than before. When a chance wins and the balance is <= Zero, it's treated as a loss.
This functionality already offered so far the on balance function if it was configured to: Set Balance Reference [x] and on balance, "> 0" in one step. For clarification, reference is made to the step view of the roulette strategy 3xEC Fibonacci, there the two variants are used sequentially. The strategy 3x Paroli on 3 EC uses the new form exclusively. Apart from the ease of use, remains the still free on balance function for use.
priority
The priority at intersections remains unchanged: First, "on balance", then "on field win", then general win / loss.
As already known from the Result Histories, can charts in the tests now show the result for every spin.
The spin balance is activated for the Standard test configuration. The red and green bars for the result of each round will also be shown in the (new) public tests.
All roulette strategies and test configurations are labeled with their unique checksums now, this helps to identify every little change in order to reconstruct a test result or a system.
Permanences (number lists) can now be saved easily from the tests.
The following roulette strategies have been changed to allow continuous testing. In most cases, conditions with the "Stop" setting are changed, so that they jump back to the 1st step instead. If the roulette strategy consists of only one step, the "stop" on balance will be removed. When using the balance function, the balance reference is set in the first step.
If the balance in the test exceeds the win limit or would fall below the loss limit, the roulette strategy can now be restarted. When a table limit would be exceeded, the limits are now reset also, if the strategy is restarted. For the new limits, the current balance is offset against the set limits. Of course, the tests can still be ended when the limits are reached.
The new functions change the checksums of all test configurations. (as soon as these are saved)
The standard test configuration has also been changed for these new options. Instead of the previous 100 coups, 200 coups are now being simulated. When the limits are reached, the strategy is now restarted. This means that all published roulette strategies can now be compared even better and more easily. The targeted total number of game rounds in the standard tests remains at 4,000 for each roulette strategy.